Research Interests
In principle, all of theoretical computer science. In practice, a
subset that includes primarily parts of computational geometry, but
also optimization problems on graphs and the like and
polynomial time computability of equilibria in games and some
economic models.
A selection of some papers that I have
placed online should give a better idea. For a more complete list, check
out DBLP's list of my publications.
In Fall 2020, I am teaching undergraduate algorithms (CS:3330). The material is all within ICON, I am not able to maintain a public webpage.
Courses I have taught since Spring 2005:
2:30--4:00 Mon, 1:00--2:30 Tue. Email me for Zoom Info.
Kasturi Varadarajan ( firstname-lastname AT uiowa DOT edu )