Virtual Line Sculptures
Introduction to the Gallery
This work presented in the electronic gallery was
created by students in the Fall 2001 offering of
22C:030 Computer Science III.
Each work is a programmatically generated, 3D wire-frame sculpture
consisting of colored line and curve segments.
The sculptures can be rotated, spun, and viewed from
an arbitrary perspective through a VRML browser
(see below for instructions on downloading
free viewing software.)
The models are based on a collection of data structures
developed as part of a programming project focusing on
object oriented programming.
Polyline sequences were built from a set of generating functions
based on simple forms such as spirals, circles, sine waves,
and fractals.
The programs that created the sculptures were written
in C++.
Viewing Instructions
Models are stored in VRML 2.0 format.
To view and interact with the models, you must have a
VRML browser installed on your computer.
A very nice free program call VRMLview can be downloaded from
SIM: Systems in Motion.
VRML browsers for a variety of platforms can be found
through the
web 3D Consortium.
To best appreciate the works, you must look at them from
a variety of perspectives.
Many are most striking when viewed in motion.
Experiment with spinning the models with the eye point
in various locations.
Piano on a Fractal Rug
by Carl Sondrol
Hand
by Rachel Beach
Randomness
by Jonathon Raclaw
A Cozy House
by Jonathon Raclaw
Knotted Box
by Paul Aumer-Ryan
Share the World
by Ying Zhang
Rings
by Kevin Ivarsen
Pirate's Ship
by Richard Kirkendall
Skier
by Scott Tyler Davis
Planets
by James Armbrust
Tea Cups
by Edudzi Triumph Etsey