import tkinter # define "callback" functions - programmed responses to events in GUI def button1pushed(): print("You pushed button1!") def button2pushed(): print("You pushed button2!") def button3pushed(): print("You pushed button3!") # create widgets and speicify GUI layout window = tkinter.Tk() # our main window window.title("Simple tkinter window") # the main window, window, will contain two Frames, window subregions that will # each contain a few widgets. Using Frames helps with customizing overall layout. # You can treat a Frame like any other widget and control where it goes within its # parent container (here, the main window). And within a frame you can control # how its own widgets lay out. # topFrame will contain three Labels, arranged horizontally (within the frame) # bottomFrame will contain three Buttons, arranged vertically (within the frame). # The two frames will be arranged vertically, topFrame above bottomFrame. # First create the top frame topFrame = tkinter.Frame(window) topFrame.pack() # Create labels 1, 2 ,and 3 with topFrame as their container. label1 = tkinter.Label(topFrame, text = "This is a label.") label1.pack(side=tkinter.LEFT) label2 = tkinter.Label(topFrame, text = "This is another label.", relief = tkinter.GROOVE, fg = "red") label2.pack(side = tkinter.LEFT) label2.pack() label3 = tkinter.Label(topFrame, text = "This is a third label.") label3.pack(side = tkinter.LEFT) label3.pack() # Now create the second frame, bottomFrame bottomFrame = tkinter.Frame(window) bottomFrame.pack() # Add three buttons to bottom frame button1 = tkinter.Button(bottomFrame, text = "Push me", command = button1pushed) button1.pack() button2 = tkinter.Button(bottomFrame, text = "Push me!", command = button2pushed) button2.pack() button3 = tkinter.Button(bottomFrame, text = "No, push me!!", command = button3pushed) button3.pack() # GO! i.e. start the GUI loop that will respond to events like button presses. window.mainloop()